[Q] Block AudioMix on per-App-basis

it seems that many games are wasting battery with the Wakelock AudioMix even when the whole audio is turned of (and I think they have not really other possibilities). I know I could compensate with the XPosed Module Amplify, which would let me set a time that has to be between two wakelocks, but that would also influence the media players. So is there a possibility to block the access to that Wakelock for some Apps only without affecting Apps that should use it? Or any other solutions?
With App-OPS and the Module "App Settings" I can mute apps and restricting acces to audio settings, but that seem to have no effect.

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